Same as the other medias, such as movie and novel, archetype
usually used in video game as a guide to create an interesting character.
However, just like what I wrote in my recent post (http://questandquestion.blogspot.com/2014/06/only-story-really.html ), archetype does not only show a
different function of character in the story, but also a part of the audience mind. So, the question is, how we create a game that emphasize on these
different part of our mind, the archetype? Is by creating a character with a
certain archetype as his/her personality enough?